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mardi 19 mai 2015

The Post-Apocalyptic Racer that Went Extinct Too Early

There have been more than a few games inspired by George Miller’s hugely-influential Mad Max film series. From id’s Rage to the 1992 Mega Drive/SNES game Outlander, all the way back to the virtually impossible 1985 Commodore 64 game The Last V8 (developed David and Richard Darling, who would go on to found Codemasters).

Ratbag’s Powerslide took fewer cues from Miller’s iconic, dystopian film series that other more brazen Mad Max riffs but it definitely felt like the world of Max Rockatansky was a key inspiration for the wild vehicles and decaying environments of Powerslide. The key difference between Mad Max and Powerslide is that, while in Mad Max the world ran out of oil, in Powerslide we ran out of bees.

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