The Witcher developer CD Projekt RED originally pitched the popular RPG as a top-down, Diablo-esque action role-playing game.
In a recent video, former project lead Ryszard Chojnowski offered insight into the "humble beginnings" of the RPG series, revealing that the 2002 demo -- inspired by Baldur's Gate: Dark Alliance and built using the same engine that powered 1999's Mortyr -- had little progression, only one Witcher sign, and hadn't even placed Geralt as the leading character, a decision that the developer thought kept in line with the novels..
A year later, the demo version was dropped, and the studio began the four-year campaign to develop The Witcher as we know it today.
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