Last week EA revealed its 2015 Need for Speed game, and it’s just called Need for Speed. No colon, no cute subtitle. Pitched as a “full reboot”, EA promises Need for Speed will draw on what it considers the core pillars of the series: “deep customisation, authentic urban car culture, a nocturnal open world, and an immersive narrative that pulls you through the game.” Ghost Games, in its words, is seeking to go back to the roots of Need for Speed.
Thing is, I’m not sure I necessarily agree these are, in fact, the roots of the Need for Speed series. They’re certainly part of the franchise’s identity now, but it’s worth remembering Need for Speed certainly wasn’t always about “nocturnal open worlds”, “immersive narratives,” or urban anything. This kind of content was introduced in the fun and very successful Need for Speed Underground, itself somewhat of a reboot for the Need for Speed series.
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