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mercredi 1 avril 2015

Exploring the Frontier of Rebel Galaxy

From the brief sample I’ve had so far, Rebel Galaxy has already become one of my personal most-anticipated games of 2015. Developed by Double Damage Games (a small team that broke off from Torchlight developer Runic) this space-combat-based action RPG looks tailor-made for anybody whose favorite Star Wars character is Han Solo and still carries a grudge against Fox for canceling Firefly. So basically: me.


There’s a story that you’ll run through (of which I’ve seen only non-spoilery snippets so far), but what’s more interesting is that it takes place in a large, dynamically generated area of space that you’re free to roam and explore. Space feels big, but not empty - in my demo there was definitely no shortage of pirates to fend off and miners and traders to prey on (if you’re into that) and it was densely populated with colorful nebulae, asteroids, planets, and space stations that contribute to a busy backdrop instead of a blank void.


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