Having played games since the moment I had enough motor skills to hold a controller, I’ve grown used to seeing my franchises make the transition from 2D to 3D. Some did it with grace, such as Mario, Zelda, and Final Fantasy. Others...not so much (looking at you Sonic and Castlevania). However, it’s not every day that we see a series start in 3D, and suddenly make a move to 2D. But that’s exactly what Ubisoft has done with the Assassin’s Creed Chronicles trilogy.
The three games, which are set in China, India, and Russia respectively, take the core ideas that Ubisoft has been building upon since the original Assassin’s Creed back in 2007, and transition them from 3D to 2D. I’m happy to report that in the three hours I spent with China and India, this transition works well for the most part.
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